Mobile messaging platform LINE has seen titles launched through its LINE Game service downloaded more than 100 million times in seven months.

With an increase in users in Taiwan, Thailand and East Asia, and a recent launch in the US, the intention is to create a global gaming platform, owner NHN Japan said.

The company said that since launch in July 2012, the LINE Game catalogue has been increasing “steadily”, offering “a rich entertainment experience that can be shared among close friends who are connected with one another via LINE”.

It noted that the service enables users to share scores with LINE friends, as well as enabling them to battle through games together.

Titles from its portfolio have claimed the number one spot in both the free app and games categories of stores in 12 locations, while in Google Play titles were ranked first in the free app category in 10 markets and in the games category in 14 countries.

The highest download figures were for LINE Pop, which recorded 20 million downloads worldwide in the 58 days after its release, and LINE Bubble, which hit 10 million downloads after 28 days of availability.

NHN Japan said that LINE Game will “continue to focus on expanding its content to provide new and exciting games with the aim of promoting communication between users while aiming to become a global gaming platform”.