PaymentOne announced its support for HTML5 through immediate availability of its PayOne HTML5 API, which it said offers “an HTML5-compliant web-based payment flow for developers of mobile games and applications looking to monetise their offerings across all platforms and devices with a highly secure and frictionless “charge it to my mobile phone bill” payment method.”

The company said that its transaction platform enables developers to target consumers using any device platforms across operators in more than 80 countries. It said it has already processed more than US$5 billion of operator billing transactions for clients including Blizzard Entertainment, America Online, Gaia and WeeWorld.

Brad Singer, EVP of PaymentOne, said: “HTML5 makes every device a potential commerce opportunity for developers of games and apps. The rise of HTML5 means developers can easily expand their reach across platforms, and the PayOne HTML5 API lets developers build once and monetise everywhere via the open Web.”