Tier-one games developer Gameloft announced games technology partnerships with Qualcomm and Epic intended to bolster its capabilities in the mobile market. The company is to work with Qualcomm to collaborate on HD mobile games, optimising a number of titles for “current and future generation Snapdragon processors” from the mobile processor company. It has also licensed Epic Games’ Unreal Engine technology for use in four games, two of which will be released in 2011, and two which will follow in 2012.
According to a joint statement with Qualcomm, Gameloft has apparently worked with silicon vendor’s Adreno GPU for games such as “Assassin’s Creed Altair’s Chronicles,” and will now extend this across the Snapdragon family to deliver optimised, premium games for Android devices. Initial work will focus on four titles – “SpiderMan Total Mayhem HD,” “Real Football 2011 HD,” “GT Racing: Motor Academy HD” and “Modern Combat 2: Black Pegasus” – before “potentially expanding this to others over the course of the year.”
Under the terms of the Epic Games agreement, Gameloft will release products using Unreal Engine for “multiple mobile and downloadable platforms, including iOS, Android, PlayStation Network and set-top boxes.” Unreal Engine is apparently “known for its cutting-edge graphics, best-of-breed toolset and scalability across platforms,” while also offering a “highly mature toolset and content pipeline consistently evolve along with its advanced mobile features, multi-core processor support, optimizations for iOS, Xbox 360 and PlayStation 3 and massive world support.”